– Applicant is required to have 2-5 years of experience working in 3D field. Candidate must be able to provide examples of work.
– Advanced knowledge of 3DS Max.
– Exceptional 3D Modeling and Texturing skill necessary.
– Ability to create texture channels using techniques like light baking/ normal mapping / occlusion mapping etc.
– Knowledge of Unity 3D will be considered as a plus point.
– Must be able to draw and present concepts.
– Must be proactive about improving / developing artistic skills.
– Must be willing to learn new 3D skills and software as required.
– Must be a team player and be able to consistently meet project deadlines / milestones.
– Strong organizational, problem solving and time management skills.